Внимание!!! Курс на английском языке. Русской звуковой дорожки нет.
Description
A key focus of the course is on importing Houdini crowd agents into Unreal Engine 5, where participants will learn the intricacies of the integration process. The course also delves into the strategic elevation of crowd agents to hero agents, providing insights into optimizing their visual impact within the scene.
The culmination of the course involves creating a fully rendered shot within Unreal Engine, allowing students to apply their acquired skills in a practical, real-world scenario.
This course has been designed for intermediate students and professionals.
After completing this course, participants can expect to acquire a diverse skill set that empowers them to:
Master Crowd Simulation Techniques: Understand how to create realistic crowd behaviors, reactions, and movements to enhance the immersive quality of digital environments.
Efficiently Process Characters and Animation Clips: Gain expertise in efficiently preparing and processing characters and animation clips, streamlining the workflow similar to industry practices seen in the production of films like "Avengers: Endgame" or games like "Assassin's Creed Valhalla."
Seamless Integration of Houdini Crowd Agents in Unreal Engine 5: Explore the integration of Houdini-generated crowd agents into Unreal Engine 5, a crucial skill applied in the creation of expansive, dynamic scenes seen in cinematic experiences.
Create Fully Rendered Unreal Shots: Develop the ability to bring all the elements together to create a fully rendered Unreal shot, akin to the breathtaking visuals seen in cutting-edge cinematic trailers for games such as "God of War".
By the end of the course, participants will not only have a comprehensive understanding of the technical aspects but also the creative nuances that contribute to the success of crowd shots in the entertainment industry. Whether aspiring to work in movies or create immersive gaming environments, this course equips individuals with the knowledge and skills needed to excel in the world of computer-generated crowd simulations.
In this online course, the viewer will learn the complete workflow for creating a fully computer-generated crowd shot. The course covers various stages, starting with the preparation and processing of characters and animation clips. Participants will delve into crowd simulation techniques, exploring the intricacies of generating realistic crowds.
Course page
_________________
Size: 57.6 GB. .MP4 1920x1080 (54.8 GB. Resource Files + 2.8 GB. Video)
Project files are available.
The video features watermarks and embedded subtitles.
This course is for Yandex disk and on Google drive.
__________________________
Нет отзывов об этом товаре.
Нет вопросов об этом товаре.